You play the role of an inexperienced Soul Warden whose first day on the job is abruptly spoiled by hundreds of miscreant souls mysteriously breaking free from their slumber.

Combat is turn-based, but Player and NPC actions are solved simultaneously. In true traditional roguelike fashion, time advances as you perform these actions.

Soul Warden’s deep progression loop is constantly driven by the amount of class diversity and builds that originate from the combination of a Diablo-esque looting system, the unique ability to collect a fresh set of powers every time a new enemy is defeated, and the utility of an otherworldly crafting system.

Soul Warden is a traditional turn-based RPG combining classic roguelike gameplay with collect-a-thon progression, tons of loot and deep build customization.

You can also dungeon-crawl with friends with online multiplayer!

Watch the teaser